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Lead Game Designer

odkaz: 21/5/2024/VD
Vedoucí poradce: Vladimir Dunaytsev
May 29, 2024

Ve společnosti Antal se zabýváme náborem již přes 25 let a v České republice působíme od roku 2014. Profesní orientace našich konzultantů z nich činí nejen efektivní náboráře, ale také kvalifikované poradce, kteří mají jedinečné znalosti nejnovějších trendů na pracovním trhu. Přesně určujeme konkrétní povahu práce, klasifikujeme klíčové dovednosti a potřebnou kvalifikaci. Naším posláním není jen najít kandidáta, jehož kompetence odpovídají požadavkům daného pracovního inzerátu, ale především najít pozici, která splňuje očekávání uchazeče.

We are seeking a highly creative and experienced Lead Game Designer. This person will play a crucial role in defining the features and mechanics within the dynamic world of a new First Person Shooter. Their expertise will be vital in designing the robust game and non-game systems that form the foundation of the entire game.

Job Description:

  • Creative Vision and Leadership: Lead and inspire a team of designers to create an immersive, realistic, and engaging open-world experience.
  • Design and Development: Conceptualize, design, and oversee the development of sandbox gameplay systems, including environment interaction and extensive modding capabilities.
  • Collaboration: Work closely with other departments (Art, Programming, QA, Community) to ensure a cohesive and polished player experience; foster a collaborative environment where creative ideas and solutions can flourish.
  • Player Engagement: Design systems that promote exploration, experimentation, and replayability; ensure the sandbox world is rich with opportunities for players to create their own stories and challenges.
  • Feedback and Iteration: Implement a robust process for gathering player feedback, analyzing gameplay data, and making iterative improvements to the sandbox systems and content.
  • Modding Support: Champion modding and community content creation by designing accessible tools and systems that empower the player base to contribute to the game’s ecosystem.

Education/Skills:

  • Proven experience as a Lead Designer or Senior Designer on a shipped title, preferably within the sandbox or open-world genre.
  • Strong portfolio showcasing design work in sandbox environments, gameplay systems, and player-driven content creation.
  • Excellent leadership and communication skills, with the ability to motivate and manage a multidisciplinary design team.
  • Deep understanding of game mechanics, player psychology, and what makes sandbox gameplay engaging.
  • Proficiency with game development tools and software, with a willingness to support modding communities.
  • Passion for military simulation games and a commitment to realism and authenticity.

What will you get if you apply through Antal?  

Free career support from our expert consultant who will be in contact with you by phone or email, help you prepare for the interview and ensure the quality of the recruitment process.